It would be better to list the features of each version that we are comparing. SE had goldron, if it meant to be a feature again there is nothing to discuss. Any version with goldron would be no-no for me, nothing else would matter, so I assume it's gone for good. ROA still wins for me, hands down.
- no option to merge siege. Much better game balance. Thanks to hobbits/murxies for their cata show on beta and continuous push for removal;
- boosted start, loving it;
- no auction;
- locked region (discourage pure simming in away regions)
- bonuses - finally true alliance projects. Too expensive and kinda pointless after 2nd, maybe 3rd tier. It would be good to have bonuses that players can't get on their own - faster troops movement between account/ally villages for example. And please change merchants bonus to speed, not amount they carry. With high TS and boots it is quite often that troops can make it to CFD but merchants can not.
Small/unique assignment of VP. Small arts have more value as a game feature in my opinion, so assigning higher VP value to them does not make much sense and there are much more small ones which encourage simming vs fighting. However with current map concentration unique arts in SW would make that quad pretty much the only place to go and inevitable exclusive bloodbath on competitive servers if unique earned more VP. I suggested before, the map should not be the same every server, but it would be nice to have it published before start.
I like no auction. However, for low/non-gold users this is big blow. There is no option to get certain features now unless you buy gold. One may say TG should not care about non paying customers, but liberal_with_gold accounts are hardly majority and to be interesting the game needs numbers. Not to mention that no one buys much gold on the first try, need to develop some addiction
New pushing rules. I hate it. Merchants are often too slow to make it to CFD and a few close villages hit the limit immediately in remote regions. Maybe developers should explain the reasoning behind the change, I can't find any.