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Thread: [Travian: Legends] Changelog

  1. #21
    Customer Service Representative Tschena's Avatar
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    Bugfixes:
    - Alliance: If you have only the right to change alliance description, then you can't change alliance internal overview. Fixed.
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  2. #22
    Teamlead Customer Service Phanttis's Avatar
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    Bugfixes:
    Artefacts and their powers will only be effective in player villages, not in NPC villages (This means Natars, and for AEU for the three tribes!).
    Ancient Europe: Farmlist: NPC capitals were attackable. Fixed.
    Ancient Europe: Ancient cities can't be added to farmlist. Fixed.
    Multilanguage gameworlds: You cannot send IGMs to accounts with arabic names. Fixed.
    Attack: Catapults: Wall was destroyable by using only catapults. Fixed.
    Oasis: Wrong color of "attack icon" when occupied oasis is on attack. Fixed.
    Player: Beginner's Protection: Map: It was not possible to send troops to the second village because of a disabled button. Fixed.
    Player: Beginner's Protection: Map: Send merchant(s) link is active even if noob protection is on. Fixed.
    Player profile: Implemented additional informations can override display of capital. Fixed.
    IGM: Wrong layout if header is longer than 61 symbols. Fixed.
    Rally Point: Troop movements: Outgoing troops are not sorted correctly. Fixed.
    Battle Report: Says that attacked village has been completely destroyed, even though it was the players last village. Fixed.
    Battle Report: Notification about destroyed village is missing. Fixed.
    Map: Send Merchants: Link is missing under certain conditions. Fixed.
    Several self deletions fail or cause event jams.

    Features:
    Player: Auctions: Level 2 and Level 3 horses can now be put in the auctions IF the player owns 2 or more horses.
    Gold Shop: Voucher: The usability when using a voucher has been improved.
    Alliance: Forum: Add better transparency on why the posts are not deletable for own survey posts.
    Map: The markings on the map which show the relations of the players/village are now better visible.
    Village: Resource fields and buildings now show if they are actually upgradeable by showing a green ring around their level.

    New features for farmlist:
    It is now possible to add villages to the farmlist from the map.
    It is now possible to add oases to the farmlist from the map.
    Creating a new farmlist now happens in a popup, and not in a new window.
    Editing a farmlist now happens in a popup, and not in a new window.
    It is now possible to rename a farmlist.
    Adding a village to a farmlist now happens in a popup, and not in a new window.
    It is now possible to add farms from a report.
    Error message occured instead of expected behavior when adding (0|0) to the farmlist.
    Wrong tribe icons were shown.
    Village: the colour of the button "Add to farmlist" has been modified.
    Removing an entry from the farmlist caused the map to reload. Fixed.
    Villages: Farmlists per village now need to have a unique name.
    Button "Add to farmlist" now tells the player when this village/oasis is already on another farmlist.
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  3. #23
    Teamlead Customer Service Phanttis's Avatar
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    Default The following updates will be implemented on 16.10.2014

    Features:
    • Old Travian gameworlds to close their registration automatically so that new players do not create accounts there.
    • Prevent players from using specific arabic UTF8 characters in their account name so that it is possible to use all usernames in links.
    • Buttons "archive" and "add to farm list" in a report now have similar behavior so the player is not confused by differing properties.
    • Instead of "you need 10 adventures", auction page now shows how many adventures you have done and a progress bar.
    • The start adventures are now more balanced. Noticeable change is e.g. that horse, cages, troops drop within the the first 5 adventures now. Silver and book of wisdom drop within the 6-10th adventure.
    • Added time information in hero tooltip
    • Player is now able to disable the new coloring-system for upgrade-able buildings – so the players who liked the old view, can use that again. Done. It is not possible anymore to disable the display of the building level. Instead this button now enables/disables the coloring system.

    Bugfixes:
    • Quest: New Player: Questmaster and "Welcome"-popup missing at start of game, you have to reload the page. Fixed.
    • Quest: World_Quest's can't be completed. Fixed.
    • Quest: Tutorial_13 "Heal hero": Step triggers without usage of item. Fixed.
    • Player deletion: Error in account deletion function. Fixed.
    • Farmlist: Create new list: Input boxes overlap to the right. Fixed.
    • Farmlist: Edit raid: Changing farmlist for a target, while editing, will result in a copy. Fixed.
    • Farmlist: No reload after editing a raid. Fixed.
    • Farmlist: Return (Enter)-Key doesn't submit formula. Fixed.
    • Farmlist: Reports: Editing or adding to farmlist via report icon does not work properly. Fixed.
    • Farmlist: Switching through lists with same target doesn't work. Fixed.
    • Farmlist: Village popup: Information about existing target on one farmlist can be misleading. Fixed.
    Last edited by Phanttis; 12.10.2014 at 12:44. Reason: several typos fixed
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  4. #24
    Teamlead Customer Service Phanttis's Avatar
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    Default Following changes have been implemented

    - Adventures: In the adventures 6 - 10 players found nothing more than once. Fixed.
    - Embassy: Alliance: Even though players had a NAP they could reduce the loyalty of other members. Fixed.
    - Hero: Attributes: Layout: RTL: hero production showed wrong values. Fixed.
    - Hero: Attributes: Layout: The crop icon was missing in tooltip. Fixed.
    - Firefox: Farm List: Button layout: All icons on the buttons were right aligned. Now they are centered.
    - Alliance: Confederacy: Conquer protection did work for all players the same way. Fixed.
    - Alliance: Confederacy: It was possible to reduce the loyalty from a former confederacy member. Fixed.
    - Farmlist: Switching through lists with same target always showed the same amount of troops. Fixed.
    - Hero: Items: Inventory: Layout breaks if the count of an item had 5 digits or higher. Fixed.
    - Statistic: Alliance: Top10: MouseOver highlighting was missing. Fixed.
    - Player: Profile: Password change: a language variable is shown when the player tries to change his password to one which uses less than 5 letters. Fixed.
    - Layout: The green circles around buildings and resource fields were misplaced. Fixed.
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

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  5. #25
    Teamlead Customer Service Phanttis's Avatar
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    Default Following changes will be implemented soon

    An update schedule will be announced shortly. This is a very big update, will be installed to all servers.

    New feature: Vacation mode
    • players can now activate Vacation mode in the preferences. The maximum amount of days is 21, the minimum is 3. This is also depending on speed. The formula is days / speed.
    • The conditions that must be reached to activate this are:
      - No outgoing troops.
      - No incoming troops to his villages / oasis.
      - No reinforcing troops for other accounts.
      - No reinforcing troops by other accounts in villages / oasis belonging to player’s account.
      - No Wonder of the World village.
      - No artifact village.
      - No beginner’s protection.
    • Players are able to abort the vacation mode.
    • Players are unable to send or receive troops or to do adventures with their hero.
    • Players are unable to start new building orders.
    • Players are unable to start celebrations in the town hall.
    • Players are unable to start parties in the brewery.
    • Players are unable to use the market place.
    • Players are unable to train troops.
    • Players are unable to accept alliance invitations.
    • Players are unable to start an account deletion.
    • The info box shows a notification about the vacation mode which also contains a link to the vacation abort page.
    • The inactivity account deletion is stopped while the account is in vacation mode.
    • Players are unable to start upgrades in the smithy.
    • Players are unable to start researches in the academy.
    • Players are unable to use auctions.
    • The price of the "Abort Vacation"-Action is set to 10 gold.
    • Master builder will start any queued building orders when the requirements are met.
    • The payment shop will be shown when trying to abort Vacation Mode with insufficient amount of gold.


    Other new features
    • Map Village Details The link “add to farmlist” now opens the “buy gold club”-popup similar to the reports.
    • Map Detail Window Now there is a loot icon shown next to the list of attacks.
    • Map UI The world map now shows reinforced places from the current village.
    • Help Center The redirection to the help center will be opened in a new browser tab.
    • UI Alliance Box The alliance events are now shown in the alliance box.
    • UI Alliance Box It’s now closable similar to the hero xp/hp bar.
    • UI Alliance Reports The alliance tag has been added to battle reports.
    • UI Notepad Integrated the same highlighting that the IGM's use (BB codes etc.).
    • UI Link list there are now some predefined recommended links.
    • UI Rally point Farm list We improved the layout of the headline.
    • Reports The info "a village has been destroyed" was shown even if that village was not destroyed. Also we added some information why this village has not been destroyed.
    • IGM/Reports Player can now toggle the "read/unread" status.
    • Player profile Oases Added some new graphics so that now annexed oases can be better distinguished. System messages Artefacts Inserted a more actual graphic for this message.
    • Buildings Details This page will refresh itself as soon as there are enough resource to advance it to the next level.
    • Quest/Tutorial Details The reward is now shown in the detail view.
    • Sitters/Duals The Main player will not get logged out if a sitter/dual will click the logout button.
    • Statistics General tab We removed the "active players" statistics.
    • Player invites player The EE/LT/LV servers are now able to support this function within each other.

    Other bugfixes
    • Artefacts "The architect’s slight secret" did not make walls more stable. Fixed.
    • Logging/UI Artefacts "Natars conquered the artefact" showed a timestamp in the future. Fixed.
    • IGM BB Codes were not working in IE11. Fixed.
    • Gold Features Exchange resources When the level of granary or warehouse is too low to upgrade a building, but the sum of resources is in theory enough, the "exchange resources" button works even though it should be grey. Fixed.
    • Map Alliance Highlighting The colours of the highlighting were not fully changed when 2 alliances changed their diplomacy status.
    • Map The coordinate outline was not displayed correctly. Fixed.
    • Rally Point Incoming Troops Switching to "incoming attacks" caused the attack to be listed starting with the last incoming attack. Fixed.
    • Rally Point Oasis It could happen that the Hero and/or troops did not move away from the home village. Fixed.
    • Village Details Layout Long names could overlap report links. Fixed.
    • Village statistics Tabs culture points WW villages in the grey area had a CP production. Fixed.
    • Farm list Reports As a defender, it was possible to add the attacker to your own farm list from the defender report. This option has been removed from the def report.
    • Farm list Layout Long village and list names broke layout. Fixed.
    • Farm list Layout Edit raid "Last targets" would break in next the line. Fixed.
    • Farm list Last raid showed wrong report for second village
    • Travian Plus Building queue Adding 2 buildings in the queue caused only 1 building to be finished when using instant completion while having PLUS activated. Also no gold has been charged. Fixed.
    • Building overview The button for switching the color mode had a wrong tooltip. Fixed.
    • Buildings When a warehouse or granary is not big enough to upgrade a building and a player clicks on that building, the page will keep reloading constantly. Fixed.
    • Crop stock Current crop available was displayed without a comma. Fixed.
    • Marketplace Send resources The check after changing the resources did not work properly. This e.g. caused the message "not enough merchants" not to disappear. Fixed.
    • Marketplace Send resources Correcting values before sending resources could lead to a wrong recipient. Fixed.
    • UI Interface help The daily points button and window were clickable and had no helping information available. Fixed.
    • Hero Item Attributes Layout If a player equipped the hero with consumable items then the display of the attribute points changed from "0%" in def and off points to "0". Fixed.
    • Hero Adventures the duration in the adventure popup was missing. Fixed.
    • Hero Attributes The health bar did not show the revive-progress. Fixed.
    • Hero Adventures Account got temporarily banned when refreshing page which said that the hero was on an adventure. Fixed.
    • Tutorial Step One "Tasks and Help" popup did not open when clicking on quest master while having the tutorial tips disabled. Fixed.
    • NPC Trade distribution logic This has been optimized.
    • World End System message It switched from "Natars have won the world" to "player has won the world" when players interacted with their account after the server had finished. Fixed.
    • JavaScript The timer reload had an error regarding incoming troops. Fixed.

    Known issues
    • Quest Rewards icons and text have inconsistencies
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  6. #26
    Teamlead Customer Service Phanttis's Avatar
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    Following fixes will be installed at the same time as above update, there will be no separate downtime therefore:

    Bugfixes
    • Adventures: some players experienced lack of adventures (for example, no adventures at all within 24h in 2x server). Fixed.
    • Map: Right click: Send troops / send merchants link was missing. Fixed.
    • Profile: Vacation Mode: You were not able to take less than 3 days vacation. Fixed.
    • Profile: Vacation Mode: UI: The "-" button did not always react. Fixed.
    • Vacation Mode: Input Field: Typing in anything else but a number created an error. Fixed.
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

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    ******
    For Travian: Legends support, please first take a look at answers. If you cannot find what you are looking for, use the in-game support request form or write in-game message to Support.

    Travian: Legends global scoreboard

  7. #27
    Teamlead Customer Service Phanttis's Avatar
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    Default

    An update schedule will be announced shortly.

    ***

    Features
    • Worldmap: show reinforced places from current village - so the player has a better overview about his troops.
    • Vacation mode: confirmation popup aborting the vacation mode to align with our payment confirmation popups - so the redeem credits action will be consistent.
    • Battle report: show a limit of the battle report box to the player, after which the extra reports start to get deleted automatically.
    • Vacation mode. email is sent out to the player to remind him that his vacation mode runs out.


    Bugfixes
    • Village: Crop consumption of supporting units can be corrupted after conquering. Fixed.
    • Master builder: sometimes the estimated time until requirements are fulfilled is wrong and causes a permanent page reload. Fixed.
    • WW village: Village statistics: Warehouse: Display of crop consumption is wrong in certain cases. Fixed.
    • Buildings: Main Building: Demolition event for destroyed building shows -1. Fixed.
    • Messages: Sender can mark sent messages as unread for the recipient. Fixed.
    • Messages: "Mark as read" button doesn't function correctly in all cases. Fixed.
    • Messages: "Mark as read" button in "Sent" has no function. Button was removed.
    • Quest: Rewards: icons and text have inconsistencies. Fixed.
    • Reports: Free Oasis: Sending scouts to oasis as reinforcement gives out wrong report. Fixed.
    • Reports: Map: Show last reports creates an error in some cases. Fixed.
    • Reports: Farmlist: Trade reports are shown as raid results. Fixed.
    • Reports: Alliance report: loot icon does not appear in some cases. Fixed.
    • Password: Password forgotten function for pre-registered accounts doesn't work. Fixed.
    • aEU: Speed dependencies are not considered in language variables. Fixed.
    • aEU: Statistic: General: NPC tribes are shown in the statistics. Fixed.
    • aEU: NPC tribes may get medals in the first week. Fixed.
    • aEU: bigger crannys artifact : cranny capacity is not recalculated when effect ended. Fixed.
    • Vacation Mode: "Vacation til" is not updated on manual entries. Fixed.
    • Gold Feature: NPC trader: negative rest under certain circumstances. Fixed.
    • Hero: Portrait tooltip shows arrival time in '0:00:0?'. Fixed.
    • Hero: Adventure: Travel time screen incorrect between different villages. Fixed.
    • Hero: Adventure: Travel time screen doesn't consider items. Fixed.
    • Adventures given for compensation cause that new extra adventures are not given. Fixed (this is the the 75 point reward bonus adventure issue announced in Adventures -thread)
    • Silver fraud prevention kicks in at start of game world for first item. Fixed (the bids at start of game world were rarely accepted)


    ***

    The update rollout has been stopped due to bugs with hero vanishing.

    [UPDATE] Hero issue is fixed, the rollout continues.

    Known issues:
    - Hero: Status: if a hero gets caught in traps he still has the status 'on the way'
    - Rally Point: scouting: scout options are shown in second step and troop movement shows catapult target.
    - IGM: Body: Wrong time and date in header message
    Last edited by Phanttis; 03.02.2015 at 17:55.
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    ******
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  8. #28
    Customer Service Representative Tschena's Avatar
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    Default

    An update schedule will be announced shortly.

    ***

    Features
    • Worldmap: show reinforced places from current village - so the player has a better overview about his troops.
    • Vacation mode: confirmation popup aborting the vacation mode to align with our payment confirmation popups - so the redeem credits action will be consistent.
    • Battle report: show a limit of the battle report box to the player, after which the extra reports start to get deleted automatically.
    • Vacation mode. email is sent out to the player to remind him that his vacation mode runs out.


    Bugfixes
    • Village: Crop consumption of supporting units can be corrupted after conquering. Fixed.
    • Master builder: sometimes the estimated time until requirements are fulfilled is wrong and causes a permanent page reload. Fixed.
    • WW village: Village statistics: Warehouse: Display of crop consumption is wrong in certain cases. Fixed.
    • Buildings: Main Building: Demolition event for destroyed building shows -1. Fixed.
    • Messages: Sender can mark sent messages as unread for the recipient. Fixed.
    • Messages: "Mark as read" button doesn't function correctly in all cases. Fixed.
    • Messages: "Mark as read" button in "Sent" has no function. Button was removed.
    • Quest: Rewards: icons and text have inconsistencies. Fixed.
    • Reports: Free Oasis: Sending scouts to oasis as reinforcement gives out wrong report. Fixed.
    • Reports: Map: Show last reports creates an error in some cases. Fixed.
    • Reports: Farmlist: Trade reports are shown as raid results. Fixed.
    • Reports: Alliance report: loot icon does not appear in some cases. Fixed.
    • Password: Password forgotten function for pre-registered accounts doesn't work. Fixed.
    • aEU: Speed dependencies are not considered in language variables. Fixed.
    • aEU: Statistic: General: NPC tribes are shown in the statistics. Fixed.
    • aEU: NPC tribes may get medals in the first week. Fixed.
    • aEU: bigger crannys artifact : cranny capacity is not recalculated when effect ended. Fixed.
    • Vacation Mode: "Vacation til" is not updated on manual entries. Fixed.
    • Gold Feature: NPC trader: negative rest under certain circumstances. Fixed.
    • Hero: Portrait tooltip shows arrival time in '0:00:0?'. Fixed.
    • Hero: Adventure: Travel time screen incorrect between different villages. Fixed.
    • Hero: Adventure: Travel time screen doesn't consider items. Fixed.
    • Adventures given for compensation cause that new extra adventures are not given. Fixed (this is the the 75 point reward bonus adventure issue announced in Adventures -thread)
    • Silver fraud prevention kicks in at start of game world for first item. Fixed (the bids at start of game world were rarely accepted)


    ***

    Known issues:
    - Hero: Status: if a hero gets caught in traps he still has the status 'on the way'
    - Rally Point: scouting: scout options are shown in second step and troop movement shows catapult target.
    - IGM: Body: Wrong time and date in header message
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  9. #29
    Teamlead Customer Service Phanttis's Avatar
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    Default Following changes have been implemented

    Features:
    • Reports: Deletion of Raid Reports: Raid reports are now only kept for 3 days instead of 7.
    • Reports: There is now a button that bulk marks reports as "read".
    • UI: The element “Alliance Box” is now not shown until the player will build an embassy.
    • UI: The element “Link list” is now not shown until the player finishes the tutorial.
    • UI: The element “Daily Quests” is now not shown until the player finishes the tutorial.
    • UI: village: If a building is not upgradeable then it has a grey circle around the level indicator.
    • UI: Info box: Reports: If an inbox is over 90% capacity then the player gets an info box that states: „Your report box has over 90 % of its size used. Overflowing reports, which are older than one day may be deleted."
    • Vacation mode: Sitter: the abort page for the vacation mode has been moved so sitters have access to it.
    • Vacation mode: Conditions: As a Gaul, you need to have no troops in your traps to activate the vacation mode.
    • Tutorial: We added a transparent black background to the tutorial so the players can focus more on the tutorial.
    • IGM: Optimized the code for the deletion of the IGMs.
    • Tutorial: We added a task where the player has to increase the heroes fighting strength.
    • Main page: Multilanguage: The links that are shown in the footer are now language dependent.
    • Main page: the login screen and the server selection screen now stay in the chosen language on a multilanguage main page.
    • Silver fraud: There are now minimum average prices set for the first days of the server so the auctions will not be blocked anymore.
    • Multilanguage server: Emails are now being sent in the language that the player chose.
    • Quests: Hero: Player now can collect an extra reward from a new quest "Do 5 adventures".
    • Auctions: Sell Tab: The auctions are now sorted by the time of creation.


    Bug fixes:
    • Reports: Deletion will be triggered at a certain amount of reports. At the moment these are 2000 reports in the inbox with more than 100 that can be deleted.
    • Reports: There was a "Mark as read button" in the archive tab. It has been removed since it is useless there.
    • Hero: Hero vanished after getting trapped. Fixed.
    • Hero: Auction: Item: Tooltip: Mouse over text of items is wrong when account is in deletion. Fixed.
    • Hero: Adventure: Travel time screen did not consider items. Fixed.
    • Hero: Auctions: Silver-Fraud used average Prices which were 0. This confused the silver fraud. Fixed.
    • Hero: Auctions: Progress bar for 10 adventures did not replace the warning message in all tabs in the auction house. Fixed.
    • UI: Hero: Status: Icon and status text of hero did not always match. Fixed.
    • Adventures: Fixed the bonus adventure generation.
    • Adventures: Hero: Hero disappeared on adventures. Fixed.
    • Rally Point: Farm List: Active attacks were still displayed even though the attack was already finished. Fixed.
    • Alliance: In the "options" tab in settings, the new feature "alliance information" just says "alliance". Fixed.
    • aEU: Ancient city: The name could be changed using firebug. Fixed.
    • Rally Point: Scout: Sending scouts as reinforcement had issues. (E.g. they were shown as catapult attacks etc.). Fixed.
    • IGM: Body: There was a wrong time and date in the header message. Fixed.
    • Marketplace: Trade routes: It was possible to create trade routes without having gold club using a manipulated url.
    • Buildings: Main Building: Demolition event for destroyed building showed "level -1". Fixed.
    • AEU: Bigger cranny artefact: Cranny capacity was not recalculated when the effect ended. Fixed.
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

    Moderators work on a voluntary basis and are therefore not available 24 hours a day.

    ******
    For Travian: Legends support, please first take a look at answers. If you cannot find what you are looking for, use the in-game support request form or write in-game message to Support.

    Travian: Legends global scoreboard

  10. #30
    Teamlead Customer Service Phanttis's Avatar
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    Default Following changes will be implemented soon

    Update schedule is announced here, it will require a downtime.

    Bugfixes:
    • Rally Point: Event calculation order sometimes wrong. Hopefully fixed (we traced the reported problem back to a possible race condition while sending troops. The fix is to reduce the possibility of that race condition. Since the problem is not reproducible, we cannot really tell how much this will help. But it is a rare case anyway.).
    • Rally Point: Farm list: Mozilla Firefox: Query popup ("please confirm re-sending form data") if you change farm list under certain circumstances. Fixed.
    • Rally point: Troop movement filter: Incoming attack in wrong place. When you have more than 10 troops that are returning to your village from an attack and an incoming attack that arrives later, the incoming attack is displayed at the bottom of page 1. Fixed.
    • Alliance: Diplomacy: NAP: players are able to conquer each other’s villages before the 48h has passed after the NAP was canceled. Fixed.
    • Reports: Map: Clicking on "reports" in map popup displays blank page. Fixed.
    • Reports: Notification of deletion counts wrong. Fixed.
    • Reports & IGM: Mark as unread doesn't update new message counter. Fixed.
    • Hero: Adventures: 11th adventure spawns 3 units of type 1 every time. Fixed.
    • Hero: Fatal Error: A non-existing village in the hero's popup leads to an error message. Fixed.
    • Farm list: farm list troops are not displayed for some coordinates. Fixed.
    • Vacation Mode: Language variable visible for sitters %%vacationMode.sitterNotAllowed%%. Fixed.
    • Hero: Adventure: Desert adventure language variable not in translation tool %%adventure.desert_w (en)%%. Fixed.
    • Village Statistics: crop consumption uses too much memory; 500 error page is shown if you open the village statistics -> warehouse. Fixed.
    • Fixed many small errors found in the error logs


    Features:
    • Error messages of the registration process respect the player language
    • "Accept Gold Transfer"-IGM should respect the player language
    • Registration-mails, reminding the player at world start, should be in the preferred player language
    • A notification for players if the "Instant demolition"-feature will be applied in a village it was not started from - so players can't accidentally destroy buildings in the wrong village
    • Players get an extra message when they change gold to silver.
    • Reinforcements are sent back when an account gets automatically banned - so player can't misuse automatic payment ban
    • Oasis, Artifact- and WW-Villages be attackable after a while being banned for payment - so these can't be protected by misuse anymore
    • The running attacks of an payment banned account hit only with half strength - so ban-protected attacks are not worth anymore
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

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