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Thread: [T4.2] Changelog

  1. #1
    Teamlead Customer Service Phanttis's Avatar
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    Default [T4.2] Changelog

    Hello,

    here is the full changelog of T4.2.

    ***
    - All ingame windows and ingame popups have a close button
    - New ingame popup for confirmation of construction completion
    - New ingame popup for activation of production bonuses
    - Map, Statistics, reports and messages pages are now ingame windows
    - Hero and auction page is now ingame windows
    - Profile and account settings pages are ingame windows
    - New ingame window for Plus menu
    - Ingame popups for ingame manual and tasks are moveable
    - NPC trade is a ingame popup now. Therefor the tab in market is removed and a button in the management tab in market is added.

    - New menu icon for IGMs
    - Delete/Cancel buttons show a trash bin now instead of a red X
    - New golden buttons for gold features and feature packages
    - New buttons on village sign with direct links to market, barracks, stable, workshop (only in feature package “Plus account”). The buttons are disabled if you don’t have the according buildings.
    - New buttons on alliance sign with direct links to ally overview, ally forum and embassy. The buttons are disabled if you aren’t in an alliance resp. if you don’t have an embassy.
    - Buttons have a mouseover text
    - Village list: New button “show coordinates” on village list, which shows or hides the coordinates of your villages in the village list
    - Village list: double click on “villages” … does nothing anymore. Instead there is a new button “village overview” that opens the ... well, the village overview.
    - Double click on the village sign ... does nothing anymore. Instead there is a new button on the village sign to edit the village name.

    Miscellaneous:
    - There are headers now on some pages for a visual splitting of different functions (e.g. in market overview there are headers “merchants” and “trade routes” above the corresponding information now)
    - The resource bar, the display of the current content and capacity of warehouses and granaries under the top middle menu, looks completely different. And your current crop balance is shown in the mouse over text of the free crop. They are buttons and in future versions there will be a production overview explaining how exactly your current production is calculated, but for now, nothing happens if you click them. That’s why the mouseover text says “coming soon”.
    - Also the display of your resources in resource bar now shows decimal delimiters (you know, that thing between the numbers like commas, dots, space …)
    - When you have a production bonus active a “+” symbol is shown accordingly in this resource bar and in your production list.
    - In construction page the soon available buildings are always shown. Also the width of this page is smaller now.
    - The crop field and the clay pit in the background image are not hiding behind the trees anymore. The stone in foreground was removed and someone took the stone table that linked to the ingame manual.
    - The background image of the note page was changed to the one of reports and IGMs
    - 8 new icons for surrounding reports
    - Text in tabs is closer to the tab border now, so you should be able to put a better translation in the tabs of the market or the rally point.
    - New notification bubbles for new report, new IGM, new adventure, free skill points, hero is dead, the Taskmaster wants your attention
    - Day and night icon removed
    - Account profile: if you have a very long profile text, a scroll bar is shown, so players don’t need to scroll down so far to see the player’s villages
    - Ally-Chat removed.

    Automatic pushing protection system
    - explained here

    Farm list:
    - There is a maximum of 100 farm lists per Account.
    - There is a maximum of 100 entries per farm list.
    - Each target can be only once on one farm list.
    - It’s not possible to add a ww village to a farm list.

    Tasks:
    - Taskmaster: is animated now if you move your mouse cursor over it
    - Beneath the Taskmaster there is a list of the 6 tasks that you most likely are going to solve next.
    - There is a completely new task system and a lot more tasksto do now.
    - When updating an account, player’s task status of old task system is transferred to the new one, so players don’t have to do all tasks again.
    - Players don’t necessarily get the rewards. E.g. If you have upgraded all clay pits to level 1 and after that finish task Tutorial_02, then you get nothing because the reward for this task is an upgrade of a clay pit to level 1 but there is no clay pit level 0 left.
    - Tasks are split in 4 categories: sequential tutorial tasks, battle tasks, economy tasks, world tasks. Last three categories are parallel tasks (= tasks that you can solve in any order).
    - New tasks overview for categorized parallel tasks.
    - There is an Answers link for each single task.
    - Task: new task pictures implemented.
    - Full list of tasks is available here.

    Hero:
    - When your hero is dead then you can’t revive him/her if your crop production is negative and within the resurrection time + 24h your granary would get empty. There is an according error message shown for the player.
    - The 6 crop that the hero produces while alive is shown next to the hero’s production now.
    - When changing hero attributes an information message in the right top corner asks you to save your changes until you did so or until you leave the page.
    - Hero items: Balancing: Drop tables:
    -- Drop probability for Scrolls at game start reduced.
    -- Drop amount of ointments and law tablets reduced.
    -- Drop amount of troops and cages raised for speed servers.

    Menus:
    Short summary:
    Usability test showed that most things were on the wrong side of the page, so we almost turn the whole thing around. Also you have the common menu for settings, help, logout etc. now.
    In detail:
    - Frame: top center: shows menu in silver frame now
    - Frame: top center: New icon for IGMs button
    - Frame: top center: silver is link to the advantage tab of the Gold menu
    - Frame: top right: New menu with new icons for:
    -- Link to players profile (popup)
    -- Link to account settings (popup)
    -- Link to forum (new browser tab)
    -- Link to IRC chat (new browser tab)
    -- Link to Ingame manual (popup)
    -- Logout
    - Frame: Hero menu moved from right side to left side
    - Frame: alliance sign moved from right side to left side
    - Frame: direct link list moved from right side to left side
    - Frame: village sign moved from left side to right side
    - Frame: taskmaster moved from left side to right side
    - Profile and settings are 2 different menus now.
    - You can disable the big pictures in reports in your account settings

    Info box:
    - The old info box, where time until artifacts appear and time until beginner’s protection runs out etc. was shown, is removed. But there is a new information box now that shows you following things (in this priority):
    1) Announcement of maintenance/downtime
    2) Ban notification “your account is banned for …”
    3) Truce is running from ... to ...
    4) Plus account runs out in … (24 hours countdown)
    4.1) if you don’t have enough gold to extent the plus account, that’s mentioned here as well, including a link to the store
    4.2) if auto-extend is not active and you have enough gold then a link is shown with which you can extend your plus account
    4.3) if your plus account ran out within last 24 hours, then a link is shown here where you can activate it again
    5) Production bonus runs out
    5.1) always only the one which ends first is shown
    5.2) if you don’t have enough gold to extent the bonus, that’s mentioned here as well, including a link to the store
    5.3) if auto-extend is not active and you have enough gold then a link is shown with which you can extend your production bonus
    5.4) if your production bonus ran out within last 24 hours, then a link is shown here where you can activate it again
    6) Artifacts appear in …
    7) Announcement of special events or gold promo
    8] Deletion countdown
    9) Beginners protection countdown

    *** to be continued ***
    Last edited by Phanttis; 02.04.2013 at 11:26. Reason: some translations fixed
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  2. #2
    Teamlead Customer Service Phanttis's Avatar
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    *** continued ***

    Gold color for gold stuff:
    - New golden buttons for NPC-Trade
    - New golden buttons for instant construction completion
    - New golden buttons for building master
    - New golden buttons for feature packages if you don’t have it with a hint what advantages you could have (e.g. “with plus account you could put this construction order in the construction queue”)
    - Tabs of Plus-Account and Gold club Features are always shown now but in gold color when you don’t have the feature package active
    - New golden button in production list for activation of production bonuses
    - New golden and animated button for Plus menu

    Buying gold pages got a huge usability improvement:
    New popup page with following function and explanations:
    - buy gold
    - spend gold for Plus account, Gold club and production bonuses
    - New auto-extend function for Plus account and production bonuses. If enabled the feature will automatically be extended and the according gold withdrawn. So no starved troops anymore because users forgot to extend +25% crop production feature.
    - go to Answers or contact Plus support
    - earn money

    New buttons for feature packages (“Plus account” and “Gold club”) are shown at some places if you don’t have that package active. The page that shows the button also shows a small text with a hint what advantages you could have (e.g. “with plus account you could put this construction order in the construction queue”). Clicking on one of this buttons leads you to new popup page where:
    - the feature is explained
    - you can purchase gold to activate this feature
    - all other features of the feature package are listed and explained

    Feature package “Gold club” now contains:
    - Market: merchants can run 3 times
    - Market: trade routes
    - Rally point: evasion
    - Rally point: raid list
    - Map: crop finder
    - IGMS & reports: archive (moved from Plus account to Gold club)

    Feature package “Plus account” now contains:
    - Market: merchants can run twice
    - construction queue
    - research queue for smithy
    - “check all” button for reports and IGMs
    - Map: full screen map
    - Map: own villages, villages of your alliance and federation and villages that your alliance is in war with are automatically marked
    - Map: incoming and outgoing troop movements are shown on the map
    - frame: left side: area for user defined direct links
    - frame: right side: village statistics (button on top of village list)
    - frame: right side: incoming attack warning in village list
    - frame: right side: direct links to market, barracks, stable and workshop (new buttons on top of village sign)

    Former Gold club features that are now gold features available without any active feature package:
    - Master builder

    Former Plus-Account features that are for free now:
    - Notes
    - Sort function for IGMs and reports
    - Auto-completion on market and Rally point
    - Report filters, including the option to choose how many reports and IGMs are shown on one page
    - Plus statistics

    - New Plus account feature: Buttons on the village sign with direct links to market, barracks, stable and workshop.
    - The silver <---> gold exchange office moved from plus menu to the auction page. It’s only visible after you finished 10 adventures.
    - Editing the direct link list is removed from profile and only available now via the new button on link list.

    ***

    Regards,
    Phanttis
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  3. #3
    Teamlead Customer Service Phanttis's Avatar
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    Hi,

    following change(s) have been implemented in all running T4.2 servers, effective immediately.

    Regards,
    Phanttis

    ***

    - smithy: ongoing researches are not shown. Fixed.
    - RTL: task images are mirrored. Fixed.
    - task: description is not in italic letters anymore to make it easier to read them.
    - task: World_07: if you are payment banned you still can buy the taskgold. Fixed.
    - task: World_08: does not count as solved even if you created an ally or joined one. Fixed.
    - gold menu: buy gold: defect payment providers are disabled but the 'provider is defect' message is not shown. Fixed.
    - gold menu: buy gold: if you buy gold the page does not reload. Fixed.
    - resource bar: mouse over text and crop production show diffrent values. Fixed.
    - production overview: production bonuses is calculated wrong. Fixed.
    - production overview: crop balance: reinforcement is shown under 'oases'. Fixed.
    - new: production overview now active
    - new: auction: all players can see and bid on all auctions (including own auctions)
    - new: auction: if you start an auction then it is not visible instantly but after a random amount of time
    - new: auction: it is not shown anymore how long your own auctions are still running. Instead it only says 'running'.
    - new: auction: it is not shown anymore how many times someone bid on your own auctions or what the current price of your own auctions is. Instead it only says '?'. Only finished auctions that were not canceled show that information.
    - new: auction: you can cancel your auction only within first 5 minutes (if no-one has bid on it yet)
    - consumables except artworks can only be put into auction in packages. This means you cannot sell e.g. just one of the following items, as it does not fulfill the package size requirement.
    -- tablets of law, ointments, scrolls & cages: 5, 10, 30 or 50 items per package.
    -- big bandages & small bandages: 2, 10, 25, 50, 100 or 250 bandages multiplied by server speed per package.
    - new: auction: it is not shown anymore how many times someone bid on your own auctions or what the current price of your own auctions is. Instead it only says '?'. Only finished auctions that were not canceled show that information.
    - new: Reports / Messages: "Mark all" is now a free feature.
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

    Moderators work on a voluntary basis and are therefore not available 24 hours a day.

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  4. #4
    Teamlead Customer Service Phanttis's Avatar
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    Hi,

    following change(s) will be implemented to all running T4.2 servers in COM domain, on 27.03.2013.

    Regards,
    Phanttis

    ***

    Changelog:
    - InfoBox: Events in the infobox are now shown sorted by their priority instead of non-sorted.
    - InfoBox: When showing the timer for the artefacts, the infobox refreshes the page every second. Fixed.
    - Troop Infos: The box with the troop infos reaches over the footer. Fixed.
    - Buildings: When using instant construction the name of the buildings is always in German. Fixed.
    - Gold Menu: the taskgold from the Taskmaster is shown in the open orders. Fixed.
    - Gold-silver change: finishing auction caused a refresh and thus reset of the inserted values. Fixed.
    - Reports / Messages: "Mark all" is now a free feature. Fixed.
    - Reports: Reports could not be moved to archive after plus account ended, even though archive is now gold club feature. Fixed.
    - Hero: Reviving was not possible with negative crop production, even though player had enough crop in the granary for revival time + 24 hours. Fixed. Both conditions now need to be present for the revival to be blocked.
    - Tasks/Tutorial: Missing highlights for Tutorial 10. Fixed.
    - Tasks/Tutorial: Tutorial 8 does not trigger properly. Fixed.
    - Tasks/Tutorial: World 6 does not trigger if message is deleted. Fixed.
    - Tasks/Tutorial: Economy 07 does not trigger properly. Fixed.
    - Tasks/Tutorial: The finishing of World 06 is shown only after a manual refresh. Fixed.
    - Auctions: The column label showed "time". Fixed, now it shows "status".
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

    Moderators work on a voluntary basis and are therefore not available 24 hours a day.

    ******
    For Travian: Legends support, please first take a look at answers. If you cannot find what you are looking for, use the in-game support request form or write in-game message to Support.

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  5. #5
    Teamlead Customer Service Phanttis's Avatar
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    Hi,

    following change(s) and big list of fixes will be implemented to all running T4.2 servers in COM domain. The schedule will be announced separately.

    Regards,
    Phanttis

    ***

    Bugfixes:

    Miscellaneous

    - resource production bonus: 'extend automatically' cannot be deactivated when the player has no gold. Fixed.
    - auctions: sold items are shown as cancelled. Fixed.
    - trade routes: if the village name is too long the dropdown menu only shows the coordinates. Fixed.
    - trade routes: coordinates in the dropdown menu are now shown correctly.
    - gold transfer: the IGM for the gold transfer is now shown in the language that the player chose, not in the server standard language.
    - shop: The icon for the gold is not put in the next row. Fixed.
    - accounts: players could activate their accounts before the actual game start. Fixed.
    - rally point: correct visualization of the crop usage when using the artefact of "reduced crop consumption".
    - IGM: address book can only be opened once. Fixed.
    - The "change resources" button was not always visible even if it should. Fixed.
    - InfoBox: The artefacts and construction plans have been shown with the same time. Fixed.
    - some code opimizations
    - "More games" have been actualized.
    - some corrections for TS for the setup of the gameworlds.
    - Natars: After a calculated time the natars stop upgrading the village wall. This shall player better enable to farm these villages.
    - Auto completion: The auto completion from the browser is reactivated.
    - IGM: Errors could be created by entering a not existing user as a recipient. Those could be done so many times that the game blocked itself. Fixed.
    - IGM: Preview button did not show the preview as intended. Fixed.
    - Map: The tooltip for the wilderness showed (0|0). Fixed.
    - Production Booster: After an update the active advancement for the booster got unchecked/deactivated. Fixed.
    - Registration: The red error messages in the registration window caused the layout to be broken. Fixed.


    Tasks

    - Opening the statistics did not trigger the task world_1. Fixed.
    - There has been an exploit between tutorial step 04 and 05. It has been removed.
    - The shop task was not marked as "finished" without a manual refresh of the page. Fixed.
    - World_15 does not trigger even though 3 settlers have been built. Fixed.
    - Economy_07 did not trigger when sending merchants. Fixed.
    - Tutorial_03 finished every woodcutter level, not just a lvl1 woodcutter. Fixed.
    - The help highlighting (red rectangle) only marks the coordinates in the task description. Fixed.
    - Tutorial: Battle_07 showed an occupied oases in the description, which confuses players. Fixed.
    - Tutorial: The tips get activated everytime a page is reloaded. Fixed.
    - Tutorial: If the tips get deactivated, this only counted for the actual page. Fixed.
    - task master graphic is not shown when the tutorial is skipped. Fixed.
    - task window does not re-open after tutorial_2. Fixed.
    - hints in tasks and tutorial have been fixed.
    - tooltip for the wall graphic shows [VID]. Fixed.
    - economy_07 task sometimes does not trigger. Fixed.
    - the red markers are shown in the tutorial even if hints are deactivated.
    - tooltips are not shown if the task window is closed. Fixed.
    - the position of the task window is not saved within a session. Fixed.
    - at the end of the tutorial there is a graphic which now has a correct tooltip.
    - at the end of the Tutorial_08 there is a graphic which now has a correct tooltip.
    - tooltip for the hints now shows "hints off" or "hints on" depending on the actual setting.
    - task voucher is active again. If a player uses a voucher before the task then he will instantly get his task gold. He will only receive this once.
    - shop task could not be marked as finished. Fixed.
    - if you activate the tooltip (moving the mouse over the "x") for "cancel" on the task window, then the tooltip doesn’t disappear anymore. Fixed.
    - some small layout corrections.
    - the label on the taskmaster has been corrected.
    - info button disappeared in the task window after skipping the tutorial. Fixed.

    Alliance

    - Alliance forum: "<" and ">" are not allowed for usage.
    - Alliance forum: Even though the player is banned, he still had the possibility to reuse an old article to keep on writing. Fixed.
    - Alliance forum: Even though the player is banned, he could create new threads. Fixed.
    - Alliance: If a banned member tried to configure rights/positions in the alliance the following message had no layout. Fixed.
    - Pushing protection: It had some issues when both players are not in an alliance. Fixed.

    RTL

    - language variable added for task master in RTL mode.
    - language variable for tooltip in tutorial text is missing. Fixed.
    - coordinates are wrongly aligned in the adventure table. Fixed.
    - the brackets in the artifact infos are not shown correctly. Fixed.
    - "INT" Variables are shown in the production overview. Fixed.
    - folder for "troops in villages" is too short. Fixed.
    - language variables next to gold amount in gold shop are shown wrong. Fixed.
    - Numbers of available merchants are shown in the correct order.
    - the minus for the crop usage is on the wrong side. Fixed.
    - Icons in Menu for "sending troops" are now corrected.
    - menu "preferences" is not shown for sitter. Fixed.
    - moved the "ok" button on the map to its correct position.
    - village name on the village sign has been cut. Fixed.

    Menus

    - chat button leads to "natar.travian.org:8080"( IRC-Chat).
    - Tooltip for culture points is always shown.
    - cancelling the changing of the email address causes a white page. Fixed.
    - Sitter rights are not saved after a page reload, even if they have been saved manually before the reload.

    Hero

    - red hints on "save" and "random" button in heroes menu. Removed.
    - some layout corrections in the hero menu.
    - Hero is shown as "on the way" although he is dead or captured. Fixed.
    - the text for the icon of the hero status has been corrected.
    - Hero: Giving out attribute points for your hero in 2 different tabs caused the error "%%karte.toManyPointsSettedOverAll (de)%%". Fixed.
    - Hero: The portrait of the hero only changes after a reload of the page. Fixed.
    - Hero item: The bonus from the pennants did not work on speed servers. Fixed.
    - Hero: There is no time shown for how long it takes until you have enough resources to revive a hero. Fixed.
    - Auctions: The first horse is now sellable and visible for other players.
    - Auctions: Players could identify their auctions and if they already got a bet on it by the colour of the question mark. Fixed.

    Village/Oases:

    - WW village: Fake attacks can block a ww village. Fixed.
    - Village: If you name your village "[[?]]" it was changed to [?] and has then been unclickable. Fixed. ("[?]" is now only used for deleted villages again)
    - Oases: Oases were only attackable if the player clicked on them on the map before attacking it. Fixed.
    - Marketplace: It is possible to send more merchants than resources that are available. Fixed.
    - Exchange office: The error message for entering anything other then numbers got corrected.
    - Exchange office: Its not usable when an account is in deletion. We added a warning message here.
    - There could be a celebration held while the brewery is still in construction for lvl 1. Fixed.
    - Production overview: The supporting troops (from another account) crop consumption is shown in the part where the oases are listed. Fixed.
    - Residence / Village Sign: the number for the needed culture points showed different values in the residence and the tooltip on the village sign. Fixed.
    - Crop consumption: The calculation for the crop consumption had an error when the artefact for lower crop was active. Fixed.
    - Marketplace: The number of available merchants were wrong. Fixed.
    - Village: Changing the village while trying to settle causes the target-coordinates to be wrong. Fixed.
    - Oases: The 25% bonus had a calculation issue when having small values. Fixed.
    - Treasury: On a 10x speed server the treasury showed a wrong value for when the artefact gets activated. Fixed.
    - Rally point: attacks on own oases were not shown in the rally point. Fixed.

    Gold

    - Shop: The visualization of the shop voucher was wrong. Fixed.
    - Gold: Using instant construction in 2 tabs causes the error message "Error on performing pre booking process". Fixed.
    - The shop button on the logout page has been changed to a button that leads to the travian facebook page.
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

    Moderators work on a voluntary basis and are therefore not available 24 hours a day.

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    For Travian: Legends support, please first take a look at answers. If you cannot find what you are looking for, use the in-game support request form or write in-game message to Support.

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  6. #6
    Teamlead Customer Service Phanttis's Avatar
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    Hi,

    following change(s) and fixes will be implemented to all running T4.2 servers in COM domain. The schedule will be announced separately.

    Regards,
    Phanttis

    ***

    Bugfixes:
    - account settings: server time zone is always available now for selection
    - auction: changing gold to Silver worked only once, then you had to reload the page. Fixed.
    - battle system: if defender had exactly 25% loss, then the attacker could randomly see or not see defending troops in the report. Fixed.
    - battle system: calculation of fake attacks improved.
    - building: if you have the exact amount of resources to build a building, you were not able to do so. The game 'thought' you don’t have enough resources. Fixed.
    - building: palace: 'Error on pre booking process' is shown when trying to upgrade a palace. Fixed.
    - buy gold: if you don't have enough Gold to purchase a feature a window appears offering you to buy Gold (smallest package). The button in this window has no mouse over text. Fixed.
    - GUI: map: if you open map in full screen mode and then enlarge your browser window, then the map doesn't change it size. Fixed.
    - GUI: Opera: size of side bar boxes is wrong. Fixed.
    - GUI: reports: hitting space bar or return key on your keyboard can duplicate open dialogs. Fixed.
    - hero: item: stackable items: if you use '0' items, all of them are used. Fixed.
    - it's possible to have quotation marks (' or ") in village names, which caused that they could not be found e.g. in market place. Fixed.
    - market: emptying your warehouse by sending all resources away didn't work. Error message 'not enough resources' was shown. Fixed.
    - market: JS exception fixed by code clean up.
    - market: NPC trade: if you want change resources to e.g. 0 lumber and hit the return key, then error message 'Error on performing pre booking process' is shown. Fixed.
    - market: trade routes: there is no cancel button shown when editing a trade route. Fixed.
    - master builder: you can create master builder orders for building level higher than the maximum level of that building. Fixed.
    - reports: archive: button to move reports back to inbox says 'back' instead of 'recover'. Fixed.
    - some database optimizations
    - login page: request password feature did not always work with googlemail/gmail adresses. Fixed.
    - task: World_15: task did not always finish. Fixed.
    - task: data from old task system removed.
    - task: tutorial_15a (skipped tutorial): if you start building a rally point level 1 and then skip the tutorial, the rally point is finished instantly. Fixed.
    - sometimes plus account and resource booster are not getting extended automatically. Fixed.
    - amount of account population is wrong after you conquered your own village. Fixed.
    - BB-codes: if you copy coordinates from the map and insert them in the coordinates BB-code, then it's always shown as 0|0. Fixed.
    - Trade routes: you can't create trade routes in IE8. Fixed.

    Changes & New stuff:
    - new text: hero: if your hero is dead and you don't have enough crop to revive him and a negative crop production, then the text says 'You have negative crop and therefore will never reach the required resources.'. This changed now to 'You will never reach the required resources. Increase your crop production.'
    - new: auction: it is not possible anymore to sell your first horse
    - new: balancing: oasis: when calculating if nature troops spawn in an oasis or not, besides other things the already existing troop consumption is used now instead of just the troop amount. So less animals should spawn now.
    - new: buy gold: smallest package is always a regular package (A-E), so no SMS and no PayByCall tariff.
    - new: market: trade routes: are sorted by start time now.
    - new: start positions: when creating an account the first village will not be directly next to an already existing village anymore

    NEW: new database system for ingame statistics
    - visible effect: hero stats should always work fine again

    NEW: igm ignore list
    * In the Messages menu there is a new tab - Ignore List.
    * The ignore list of one user can have a maximum of 20 entries.
    * In the ignore list the user can un-ignore players.
    * A sitter cannot ignore/un-ignore players.
    * In the profile of a player the user can see a new link 'ignore player' next to 'send message'.
    * When a player X is ignored by the current user C, player X appears in the Ignore List of user C and also user C cannot get messages from player X (messages are not shown in user's message box).
    * If player X is ignored by current user C, the profile of player X doesn't show the button 'Send Message' for user C. instead there is a new link 'un-ignore player'.
    * When current user C un-ignores player X, then the 'Send Message' button and 'Ignore player' link are shown again.
    * Users cannot ignore players with uid <= 2 (users cannot ignore Multihunter, Admin, Support, Plus);
    * If a user reached the limit of ignored players (ignored 20 players), and goes to the profile of another player that is not ignored, then instead of the link 'Ignore player' the user sees the message 'Ignore list is full!'.

    NEW: Loyalty
    - in palace/residence under 'Culture points' there is now a new overview showing how many villages you have, how many you can have, how many culture points you need for next village, how many culture points this village and your other villages produce and how many parties you are throwing
    - in palace/residence under 'Loyalty' there is a description what loyalty is for and an overview of the loyalty of your villages
    - culture point production is corrected. In past culture points were produced about 1 minute per 3 hours too fast. Now it works correct and loyalty increases 2 * level of palace/residence within 3 hours to a maximum of 100. This maximum can still be increased by tablets of law.

    - Rollout was postponed due to account population statistics showing wrong ranks. Fixed.
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

    Moderators work on a voluntary basis and are therefore not available 24 hours a day.

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  7. #7
    Customer Service Representative Tschena's Avatar
    Join Date
    14.09.2006
    Posts
    2,026

    Default Following change(s) have been implemented in all running T4.2 servers

    Statistics:
    • Natars are in statistics. Fixed.
    • There are gaps in ranking. Fixed.
    • Villages appear twice with different ranks. Fixed.
    • Defender statistics: rank 21 empty after clearing cache. Fixed.
    • Account population is wrong after conquering your own village. Fixed.


    Truce:
    • Troops starve immediately after truce ends. Fixed.


    Account options:
    • Save button stays disabled while adding a sitter until you clicked somewhere else. Fixed.


    Master builder:
    • If you have 2 master builder orders for the same building and the last one is for the maximum level of the building, then as soon as the first one starts construction the last one just disappears. Fixed.


    Notepad:
    • PHP notice is shown when you open the notepad. Fixed.
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

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  8. #8
    Customer Service Representative Tschena's Avatar
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    Default The following bugfix will be implemented soon:

    • Village overview (dorf3.php): wrong translation variable in mouse over text for current construction orders. Fixed.
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

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  9. #9
    Teamlead Customer Service Phanttis's Avatar
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    12.04.2007
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    Default Trapper change

    Trapper: the amount of traps in village cannot be higher than the current Trapper level allows. This means that if Trapper gets destroyed, also all traps are destroyed; and if Trapper level is downgraded the amount of traps is reduced to the amount granted by the downgraded Trapper level.

    This change is already implemented, sorry for the late announcement.
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

    Moderators work on a voluntary basis and are therefore not available 24 hours a day.

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  10. #10
    Teamlead Customer Service Phanttis's Avatar
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    Default Alliance stats change

    An alliance's Attack and Defence points are now the sum of the Attack and Defence points that the ally members have gained in that particular alliance. Also the alliance Attack and Defence points will not drop if a member leaves the alliance; and the attack and defence points of a new member will not be added to alliance stats when they join.

    So basically: the alliance points must be earned within the alliance. They do not move with the account from alliance to another anymore.

    This change is effective immediately in T4.2 servers.
    You've got a question? You can find the answer here: T2.5/T3 Answers / T4 Answers / New User Moderation

    Moderators work on a voluntary basis and are therefore not available 24 hours a day.

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