Artifacts are special items which are introduced towards endgame. Artifacts are found in Natarian village . Each artifact has a special use and different range of effects.
There are 3 type of artifact each type hold different range or power. These types are :
Small - Affects the village where the artifact is held.
Account - Affect in all of the village of the artifact holder's account.
Unique - Affect in all of the village of the artifact holder's account but with a larger bonus than the account wide artifact.
Additionally all records (villages where the artifact was held, etc.) of artifacts are shown in the treasury.
A player can hold a maximum of 3 artifacts, in which only one can be an Account Wide or Unique artifact and the other two can be small artifacts. They can also hold more than 3 artifact by conquering the village that holds the artifact but only the 3 oldest artifacts will perform the function.
After successfully conquering artifacts it becomes effective only after 24 hours on a normal server or 12 hours on a thrice speed server. This amount of time must be endured even if you conquer the artefact from yourself.
Prerequisites of holding an Artifact:
You will need:
- Level 10 Treasury for Small Artifact.
- Level 20 Treasury for Account or Unique Artifact.
- You will need a hero stationed(needs a Hero's Mansion) at the village in which the artifact is planned to be held because the hero is the only one who can carry an artifact.
Stealing an Artifact from Natarian Villages:
You have to attack the Natar village that holds the artifact with hero in the attacking army and win the attack. You also must destroy the treasury in that village. You also have to have treasury required by the magnitude of the artefact in the village you attacked from. Treasury level 10 for village artifact, and level 20 for account wide and unique artifact.
You also need to be aware about the defenses of those Natarian villages. The number of troops in the Natarian village is related to the artifact that is held within it; most for a unique artifact, second highest for an account artifact and the least for a village artifact
Stealing an Artifact from Another Player:
You have to attack the village that holds the artefact with hero in the attacking army and win the attack. You also must destroy the treasury in that village. Additionally you have to have treasury required by the magnitude of the artefact in the village you attacked from. Treasury level 10 for village artefact, and level 20 Treasury for account wide and unique artefact.
Mostly villages holding the artifact will be heavily guarded by the player or by the whole alliance.
Important notes about Artifacts:
After one month of the artifacts being added to a server, any artefact that is still in a Natarian village will become active with the associated benefits being applied to that Natarian village / account as appropriate.
Small artifact bonuses will over-ride the bonus of any account or unique artifact of the same type for the village it is in.
Shifting artifacts between your own villages will also counts as capturing. Hence it will again takes 24 hours to become effective.