It's the year 1854; the reign of Queen Victoria. Britain's industry is flourishing, and she has become the largest empire under the sun. By day, a bustling, busy machine of work and labour - by night, a silent metropolis. Quiet, 'cept from the near-silent sizzling of the lanterns, which are attempting to light the urban jungle which is London. And then a shadow darts past. But there's nothing there. Tricks of the mind perhaps? Maybe... bu-
There's a scream. And everything goes hush-quiet. 'Cept from the near-silent sizzling of the lanterns.
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Hey all, Mighty Cheese here. I'm from the .uk forums, but our 'Creative Writing' section has died - so I decided I'd check out .com's (in's has also died). I'm a bit of a RP veteran![]()
Firstly however,
Rules:
* You must tag out of character posts with either a double parentheses '((your writing here))', or 'OOC: your writing here'.
* You must be able to spell and punctuate in a rough semblance of the english language.
* My word is final
* No godmodding.
* Read this Post.
This RP is a freeroamer - there is NO plot, you just play how you want. This should help rid the place of clutter that may appear in 'plotted' Roleplays. I may, however, introduce some plot elements, depending on how sucessful this is.
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In my roleplay, you are in the year 1854, London. You play as one of three races:
* Vampire
* Werewolf
* Human/Hunter
You are limited to just these three races.
The three factions are all at war with each-other - upon choosing your race, you'll be flung into a conflict.
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Combat (basic)
Player against NPC (or environment - from here on referred to as 'PvE') is acted as in a normal Roleplay - you control both people's actions, and control the outcome.
However, here's a little twist.
In PvP (Player vs Player), the enemy has a chance to fight back. Using a turn-based combat system, and a list of predefined moves, you will fight your opponent. The list of moves can be found further down...
Through these fights, you will gain Experience - which, when gathered enough of, will grant you a new level of power. Through 'levelling', you can get new moves - aswell as more health (HP) and Action points (AP).
In addition to this, through your fights, you might find items - which will boost your skills. These fights will be difficult, and probably require the aid of friends.
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The races in detail:
Vampires: Infected Humans, usually of great age. Infected by a bite, or a curse, the human will normally die, and be reborn as a vampire. With super strength, these fiends kill both quickly and efficiently. As a vampire, you will deal more damage than your Human and Lycan counterparts. Almost invincible - dies only with a stake through the heart. However, vulnerable to silver, and signs of Christ. Weaker in sunlight than in darkness.
Werewolves/Lycans: As with above, an infected human - the host is normally cursed, however, if the blood of a human is touched by a lycan, the human is infected. Upon transformation, grows in size - resulting in increased health points. However, weak to silver. Sunlight also weakens the Lycans.
Humans/Hunters: A hunter of supernatural - armed with a variety of weaponry and traps to fight the said beings. The innovativity of the human race grants the hunters extra AP, to better combat the Lycans and Vampires. Not as physically strong or enduring as the Lycans or Vampires, but isn't weakened by any particular item. However, cannot see in the dark.
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Specialisations:
Werewolf: Slaughterer (+2 Damage against Humans), Blessed-Claw (+2 Damage against Vampires, Unspecialised (+1 Damage against both)
Vampire: Blood-Drinker (+2 Damage against Hunters), Grudge-Bearer (+2 Damage against werewolves), Unspecialised (+1 Damage against both)
Hunter: Stake-Driver (+2 damage against Vampires), Silverblade (+2 Damage against Werewolves), Unspecialised (+1 Damage against both)
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Combat Stats:
Werewolf: (Increased Health)
Vampire: (No stat bonuses, but their moves have higher damage - see the 'Skills List')
Human: (Extra AP)
If these bonuses create too much Imbalance, I will modify them.
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Creating a Character
So, all this stuff about races and combat is all great, but how do you make a character? Well it's simple. What you do is use this layout sheet:
Forum Name:
Name:
Race:
Specialisation:
Age:
Appearance:
Biography:
Equipment/Weapons (if any):
Intro Post (please post this so I can gauge your ability to RP):
Basically, Copy and paste this when you wish to make a character, and fill in the spaces with your character's information.
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Current Characters:
Werewolf
Vampire
Human
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To-do List:
* A map
* More Skills
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This is just a taster of a work in progress, and is not yet open. If you wish to help with it, please message me - I am currently working alone, and I hope for it to mirror, if not exceed, .in's SSS.
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Moves:
If you have any ideas for moves, please message me.
Each race, and within this, each specialisation, has certain moves available for use. Below are tables showing the moves, their damage, their AP cost, a small description, and what level is required to use them:
Werewolf - Basic
Werewolf - Slaughterer
Werewolf - Blessed-Claw
Werewolf - Unspecialised
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Vampire - Basic
Vampire - Blood-drinker
Vampire - Grudge-bearer
Vampire - Unspecialised
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Hunter - Basic
Hunter - Stake-Driver
Hunter - Silverblade
Hunter - Unspecialised

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