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Old 09-10-2009, 19:08   #11
Tschena
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Originally Posted by halcon View Post
I know that you can only have 2 sitters for your account. But is there a limit to how many accounts that you can sit for? thanks.
You may also only sit for 2 players.

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Originally Posted by NibiruUA View Post
What I must to do ? When my neighbour breaks rule
You can either message the Multihunter or write to support@travian.com

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Originally Posted by Last View Post
How much resources can I farm for a day. Is there a limit.
For this you have to follow the restrictions of the pushing rules:
1. You may not farm resources from your sitters, sittees or same pc users.
2. From your alliance or confederancy you may only farm 1 production hour daily.

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Originally Posted by binhua View Post
hi, im in this disgusting position...

im sitting for someone, but that idiot suddenly have a massive drop in crop production, thus i shifted all his troops to my cropper (im talking 100K crop consumption). as he is away, i cant do anything. so can i send resources from his village to myself and treat it as 'crop' even though they are other resources? i need to NPC to crop...he is eating all of MY crops...

also, as he does not have plus, can i trade 1:1 with him without using market? (like direct using merchants?)

will i be banned for any of the above?

thanks!!
If you trade 1:1 than you can do everything. Also sending you e.g. iron from him and sending him then crop.

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Originally Posted by Bluesgorilla View Post
Quote:
§3.2 Sitting & same pc usage
You may not make one-sided transfers of resources to another player entered as ‘same pc usage’ or as a sitter.

Resources may only be traded at a ratio of 1:1. An exception to this rule is the sending of crops to feed troops that are reinforcing the “same pc users” or “sitters” that get attacked. You may transfer enough wheat to feed your troops that are reinforcing such a village.
I have 3 questions about this rule....

1. In the exception to this rule for reinforcing a village that gets attacked, does the attack have to be currently on its way? For example, if one of my sitters is attacked, can I send reinforcements and supply them with one-sided crop transfers to defend against future attacks that have not been launched yet?

1a. If I can supply troops to protect against future attacks, how long can I do this for?

2. If there are reinforcements from several players in one of my sitter's villages, can I supply one-sided crop transfers to feed all the reinforcements or can I only send enough crop to supply my personal reinforcements?
1. The attacks have to be present and nothing you soothsaying for the future.
1a. See Answer to question 1.
2. You can send crop for all reinforcements.
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Old 09-12-2009, 08:57   #12
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Originally Posted by Lord Thanatos View Post
Is it permissable to get/recieve more resources than is needed to keep your troops alive when you have an artefact and then NPC/trade said resoruces? Thus not using them to feed the troops, but using them to build more troops and build your own account.

The rule for the unlimited resources seems to be only for WW. Artefacts can only recieve enough to keep troops alive other wise it is an illegal push correct?
That's not correct, the rules also applies for artefacts.
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Old 09-16-2009, 19:36   #13
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Originally Posted by pezboy View Post
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§3.1 General
In any 24 hour period, regular one-sided transfers with another player may only equal one hour of resource production, including marketplace transactions. One hour of resource production is the total of all resources produced in all villages without subtracting the upkeep for troops.
Just need some clarification to make sure I don't violate the rules of the game.

#1: I see crop is pre-troop support is it also pre-population support?
i.e. my village produces 2250 crop an hour but it population is 1000 can I send 2250 for that village or only 1250? (pretending it produces 0 of everything else)

#2: Is the 24 hour period from cart launch or arrival? If I have a long-distance send 1 day and a short distance send the next I could send the carts 24+ hours apart but they would arrive within 24 hours of each other.

Quote:
§3.2 Sitting & same pc usage
... An exception to this rule is the sending of crops to feed troops that are reinforcing the “same pc users” or “sitters” that get attacked. You may transfer enough wheat to feed your troops that are reinforcing such a village.
#3: Can you send non-crop so that the receiving player can NPC to crop or can you only send crop?
(I am pretty sure its no but just making sure!)
#1 No it is not pre-propulation support.

#2 From arrival.

#3 No.
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Old 10-10-2009, 19:07   #14
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Originally Posted by Roj47 View Post
Although I am new to Travian I have experience of similar games that are out there.

Would you kindly confirm the following regarding the pushing/ resource issue.

As I have found the amount of resources for upgrading is significantly higher than my cranny(ies) protect, I wish to send x amount of resources to a player to allow him to upgrade his building. The amount sent would be in excess of the village(s) production in 1 hour, so therefore in breach of the rules.

However, is there a set time for the player to return an equivalent amount of resources back to myself, thus completing a trade on the basis of 1:1.

On the precursor of the time being 48 hours, would this be the time in which resources are to have left a village or received in return at the original player’s village.

Finally, should the player I send resources to be attacked and be unable to meet the 48 hour period, would they in turn avoid rule breaking by issuing within 24 hours an amount of resources equal to the difference between my one hour production of all villages and what I actually sent.

In example I send 5k resources, but in one hour produce only 3k. Within 24 hours they return 2k back thus negating any rule breaking implication.

Regards
In the 48 hours the resources have to be received.

Your example would be fine and no violation of the rules anymore.

Quote:
Originally Posted by Rules Question View Post
Regarding rule changes. If the rules change in the middle of one server, does that server need to follow the new rules or old rules? This is specifically related to the 1 hour one sided transfer rule, however a general statement would be helpful.
Rules changes apply from the moment they appear - this means also on servers which are already running. Btw: the rule you mentioned was not changed on .com, the one production hour was always in it...

Quote:
Originally Posted by Rules Question View Post
Can you clarify this statement as to the definition of regular:
The above mentioned amount of resources must be split in cases of multiple regular one-sided transfers with more than one player.
In my mind a regular transfer is one that happens on a regular basis (for example once a day or once a week). Is this the meaning here? If not, what is meant by the word regular?
Sum up all resource transfers you are doing in a defined time frame - let's take one week as example. In this week you should not exceed 7 production hours (as you could send 1 production hour a day).

But it has to be a short time - like one or two weeks, and not one or two months. So you can not say: I send away today 40 production hours and the next time I do this is in 40 days. This would not be good for your account and therfore not allowed.

Quote:
Originally Posted by Blood4evil View Post
Dear Tschena,

I have such a good question not only about the travian but about all the games.
As you know when game is created - all the rules are inside.
Breaking the rulez - either using third software or player spamming with letters, advertisments , talks rude and so on... As you can see all that comes from our world to that game - u can restrict this things as game cannot, so how you break the rule of transfering resources if the game allows you to do that - all you do in-game - means no breaking possible , if you are takeing new rulles into the game - please change the code of this game not just add the rule, i found that rule only after i broke it and friend told me (i was his sitter) , hopefully we were low and that wasn't big amount of recources.

Secondly you wrote about crop - you can send it to keep your troops at friends town , ok what about wall building and if your friend is defender and you are pure atacker - it is a bit stupid to send him your low defense troops to die.

I don't tell that this rule is stupid , just it is really bad if someone forgets that rule, or just skips rulles as many of people do (i have exams right now - really game is not so important for me)To my mind, there must be a change in a programm code - it is not breaking the rulles if the game allows you to do it.

Thank you for your attention. Hope this information was useful.

blood4evil
1. Sure we can limit everything in the code, but then the game would be not playable anymore in a lot of situation.

2. There is written troops and not wall. And this means troops and not wall.

Quote:
Originally Posted by MachetE View Post
Lets say I wanna sell my buddy a scout or ten of em or one hundred.... He pays me with more res produced in an hour/day n I send him my scouts to reinf his village. In good faith he keeps my troops, maybe returns em when he gets attaked, but then i send em back when the coast is clear.

Is this legal? Could it be done for defensive units such as praetorian of druidriders ?
No, he is only allowed to send you 1 production hour daily but not more.

Quote:
Originally Posted by pezboy View Post
Situation: Player is kicked from a different alliance thats confeded with the alliance I am in.
Can I chief his towns immediately?
(The 2 day delay seems to only apply to people kicked from my own alliance)
Yes, you can do this immediatley.

Quote:
Originally Posted by Purple View Post
Can I use this thread to ask for clarification on the Rulles of this forum as well as the Travian Game Rulles?
No, this is only about the game rules and not about the forum rules.
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Old 10-17-2009, 15:58   #15
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Quote:
Originally Posted by dallas59 View Post
Is it permissible to set up a supply chain where player A can transfer resources to player B who then sends those resources to a different village owned by player A?
Case 1: no sitter or same pc usage connection:
As long as you only send 1 production hour to player A and player A send not more then one production hour to player B it would B ok.

Case 2: sitter or same pc usage connection:
As sitters and same pc users are only allowed to trade in a 1:1 ratio it would not be allowed.
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Old 10-18-2009, 11:33   #16
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Quote:
Originally Posted by mrjaydee View Post
Quote:
§3.3 Wonders of the World, Constructions Plans, and Artefacts
The only exception to the aforementioned rule applies to builders of Wonders as well as for keepers of artefacts and construction plans may of the World who actually participate in the race to the level 100 Wonder of the World. Neither the builders nor the suppliers are bound by the transfer limits.
Question:
Does this exception apply to:
1> Keepers of artifacts not in endgame stage?
2> Keepers of artifacts in endgame stage but not holding a WW?
Yes to both. And thank you for showing up this rule. I corrected the rule to a readable sentence

Quote:
Originally Posted by jagurlad View Post
Am I allowed to ask for tribute? I asked for it but he said it is against the rules and I cant find it anywhere.
It is allowed as long as you do not ask for a violation of the game rules (e.g. for more than one production hour...).
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