Quote:
Originally Posted by Roj47
Although I am new to Travian I have experience of similar games that are out there.
Would you kindly confirm the following regarding the pushing/ resource issue.
As I have found the amount of resources for upgrading is significantly higher than my cranny(ies) protect, I wish to send x amount of resources to a player to allow him to upgrade his building. The amount sent would be in excess of the village(s) production in 1 hour, so therefore in breach of the rules.
However, is there a set time for the player to return an equivalent amount of resources back to myself, thus completing a trade on the basis of 1:1.
On the precursor of the time being 48 hours, would this be the time in which resources are to have left a village or received in return at the original player’s village.
Finally, should the player I send resources to be attacked and be unable to meet the 48 hour period, would they in turn avoid rule breaking by issuing within 24 hours an amount of resources equal to the difference between my one hour production of all villages and what I actually sent.
In example I send 5k resources, but in one hour produce only 3k. Within 24 hours they return 2k back thus negating any rule breaking implication.
Regards
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In the 48 hours the resources have to be received.
Your example would be fine and no violation of the rules anymore.
Quote:
Originally Posted by Rules Question
Regarding rule changes. If the rules change in the middle of one server, does that server need to follow the new rules or old rules? This is specifically related to the 1 hour one sided transfer rule, however a general statement would be helpful.
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Rules changes apply from the moment they appear - this means also on servers which are already running. Btw: the rule you mentioned was not changed on .com, the one production hour was always in it...
Quote:
Originally Posted by Rules Question
Can you clarify this statement as to the definition of regular:
The above mentioned amount of resources must be split in cases of multiple regular one-sided transfers with more than one player. In my mind a regular transfer is one that happens on a regular basis (for example once a day or once a week). Is this the meaning here? If not, what is meant by the word regular?
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Sum up all resource transfers you are doing in a defined time frame - let's take one week as example. In this week you should not exceed 7 production hours (as you could send 1 production hour a day).
But it has to be a short time - like one or two weeks, and not one or two months. So you can not say: I send away today 40 production hours and the next time I do this is in 40 days. This would not be good for your account and therfore not allowed.
Quote:
Originally Posted by Blood4evil
Dear Tschena,
I have such a good question not only about the travian but about all the games.
As you know when game is created - all the rules are inside.
Breaking the rulez - either using third software or player spamming with letters, advertisments , talks rude and so on... As you can see all that comes from our world to that game - u can restrict this things as game cannot, so how you break the rule of transfering resources if the game allows you to do that - all you do in-game - means no breaking possible , if you are takeing new rulles into the game - please change the code of this game not just add the rule, i found that rule only after i broke it and friend told me (i was his sitter) , hopefully we were low and that wasn't big amount of recources.
Secondly you wrote about crop - you can send it to keep your troops at friends town , ok what about wall building and if your friend is defender and you are pure atacker - it is a bit stupid to send him your low defense troops to die.
I don't tell that this rule is stupid , just it is really bad if someone forgets that rule, or just skips rulles as many of people do (i have exams right now - really game is not so important for me)To my mind, there must be a change in a programm code - it is not breaking the rulles if the game allows you to do it.
Thank you for your attention. Hope this information was useful.
blood4evil
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1. Sure we can limit everything in the code, but then the game would be not playable anymore in a lot of situation.
2. There is written troops and not wall. And this means troops and not wall.
Quote:
Originally Posted by MachetE
Lets say I wanna sell my buddy a scout or ten of em or one hundred.... He pays me with more res produced in an hour/day n I send him my scouts to reinf his village. In good faith he keeps my troops, maybe returns em when he gets attaked, but then i send em back when the coast is clear.
Is this legal? Could it be done for defensive units such as praetorian of druidriders ?
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No, he is only allowed to send you 1 production hour daily but not more.
Quote:
Originally Posted by pezboy
Situation: Player is kicked from a different alliance thats confeded with the alliance I am in.
Can I chief his towns immediately?
(The 2 day delay seems to only apply to people kicked from my own alliance)
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Yes, you can do this immediatley.
Quote:
Originally Posted by Purple
Can I use this thread to ask for clarification on the Rulles of this forum as well as the Travian Game Rulles?
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No, this is only about the game rules and not about the forum rules.